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The Gnomon Workshop - Maya Dynamics: Underwater Environments
The Gnomon Workshop - Maya Dynamics: Underwater Environments
Date: 17 March 2011, 05:21

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The Gnomon Workshop - Maya Dynamics: Underwater Environments
English | SVQ3 1024x768 | MP3 128 Kbps | 4.90 GB
Genre: eLearning

In this DVD, John presents the process of creating an underwater effects shot, thoroughly explaining each step of the process from inception to completion. Starting with an ocean bottom and a camera move, John shows how to create underwater atmospheric conditions such as floating particulate matter, photo-real bubbles, water fog and caustic light rippling down through a wavy sea surface. John then uses Maya's Dynamics system to build additional elements into the shot, demonstrating their use within the shot environment. He shows how to use springs and goals to create an anchor and dynamic rope dropping to the sea floor, as well as how to use particle instancing with goals to create dynamic schools of fish. John then walks you through the final steps to create flowing sea grass and billowing sand when the sea bottom is disturbed. By the end of this DVD you will not only have a completed shot ready for fine-tuning and compositing, you will also have the ability to create your own fantastic underwater shots.
Topics Covered
* Water Fog
* Ocean Fluids
* Fog Lighting
* Sprite Particles
* Emitters
* Soft Bodies
* Goals
* Springs
* Turbulence Fields
* Expressions
* Point Particles
* Collisions
* Control Curves
* Instances
* Paint Effects
Chapters
1. Introduction
2. Fake Caustics
3. Water Fog
4. Water Surface
5. Bottom Geometry
6. Grass and Particulates
7. Anchor and Rope
8. Bubbles
9. Sand and Fish
Screenshot
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