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]VTC.com Autodesk Mudbox 2010 Tutorials - iRONiSO
]VTC.com Autodesk Mudbox 2010 Tutorials - iRONiSO
Date: 19 March 2011, 19:28

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VTC.com Autodesk Mudbox 2010 Tutorials - iRONiSO | 566 MB
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Autodesk Mudbox is one of the industry standard digital sculpting and texturing applications. From concepting, lighting, special effects previews and painting, artists can create compelling content for a wide variety of industries. Mudbox provides digital artists a wide variety of sculpting and painting tools, stencils, stamps and presets for lighting and materials.
Professional illustrator, television animation art director and writer Dwayne Ferguson shows you how to get the most out of this powerful 3D content creation software. Learn the interface, sculpting and texturing and more. Work files are included. To get started today, simply click on one of the Mudbox 2010 movie links.
Introduction
New in Mudbox 2010 (03:13)
Input Devices (04:00)
System Requirements (02:42)
Interface
The Interface (05:22)
Pre-made Meshes (05:13)
Trays (02:56)
Properties (02:19)
Object List (02:23)
Layers Window (03:57)
Customization (03:59)
Navigation
Camera Views (03:29)
Move in 3D Space (04:04)
Keyboard Shortcuts (02:36)
Display Modes (03:19)
Manipulate Objects (03:52)
Model Preparationw
Mudbox UVs (02:24)
File Formats (02:51)
FBX (04:16)
Reference Images (02:24)
Reference Planes (03:44)
Geometry Resolution (04:55)
UV Mapping
Understand UVs (03:25)
Pre-mapped Primitives (03:13)
Lack of UVs (04:00)
Rebuilding UVs (02:03)
External UV Mapping
Use ZBrush UV Master pt. 1 (03:02)
Use ZBrush UV Master pt. 2 (04:43)
Create Maya UVs (04:42)
Brushes
Brushes pt. 1 (03:53)
Brushes pt. 2 (04:03)
Brushes pt. 3 (04:26)
Falloffs (04:13)
Sculpt Tools pt. 1 (05:20)
Sculpt Tools pt. 2 (06:31)
Stamps & Stencils
Work with Stamps (05:07)
Work with Stencils (03:14)
Custom Stencils (04:30)
Sculpt Layers
Sculpt Layers (04:23)
Edit Sculpt Layers (04:37)
Merge Layers (03:24)
Combine Layers (04:28)
Masking (03:35)
Erasing (02:59)
Symmetry (03:27)
Asymmetry (02:36)
Steady Stroke (03:44)
Selection Sets (02:52)
Curves (03:28)
Paint Layers
Paint Layers (03:07)
Edit Paint Layers (03:39)
Merge Layers (03:45)
Opacity (03:00)
Import Layer (03:46)
Export Layer (04:22)
Return to Mudbox (03:01)
Texture Painting
Image Browser (04:08)
Image Organization (03:39)
Dry Brush (03:18)
Paint Channels pt. 1 (05:52)
Paint Channels pt. 2 (03:00)
Work with Photoshop
Export from Mudbox (04:21)
Color Adjustment REFINE (04:00)
Filters (03:28)
Add Texture (03:13)
Shadows & Highlights (05:03)
Import into Mudbox (03:11)
Lighting
Lighting (03:35)
Create Lights (03:10)
Edit Lights (03:08)
Shadows (03:05)
Image-based Lights (03:51)
Texture Extraction
Normal Maps (05:01)
Displacement Map (04:20)
Ambient Occlusion Map (04:10)
Workflow
Sculpt & Paint (05:47)
Export Textures (05:05)
Import Model (02:52)
Textures Maps (04:12)
Lighting (02:44)
Render (03:16)
Post Effects
Ambient Occlusion (03:20)
Depth of Field (03:35)
Sketch (03:33)
Tone Mapper (03:45)
Project: Dark Elf
Project Overview (01:50)
Base Mesh (06:18)
Rough in Forms (07:03)
Refine Features pt. 1 (07:08)
Refine Features pt. 2 (07:09)
Paint Textures pt. 1 (07:06)
Paint Textures pt. 2 (06:58)
Lighting (07:13)
Project: Ancient Crypt
Project Overview (02:31)
Base Mesh (06:52)
Rough in Forms (06:28)
Refine Features (05:23)
Paint Textures pt. 1 (05:52)
Paint Textures pt. 2 (06:55)
Lighting (07:00)
Resources
Websites (03:12)
Magazines (03:43)
Conclusion
Wrap Up (04:33)
Credits
About the Author (02:24)
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