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Real Maya Character Modeling for Games
Real Maya Character Modeling for Games
Date: 29 March 2011, 06:45

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Real Maya Character Modeling for Games
English | 720x480 | 29.970 fps 814 kbps | 48 kHz 128.00 kbps | 1.31 GB
Genre: Eleaning
DVD by Mesmer Press teaches you how to build video game characters in MAYA.This is your chance to learn how the pros go about designing and building functional game characters! David Choi, games industry veteran, shows how he makes game art at companies like Microsoft Games, Boss Games, and Humongous.
Manufacturer: Mesmer Press
Language: English
From things to think about before you begin, to details that make a character move well in the final game, David leads you through the art and science of building bipedal characters in Alias Maya.
In addition to traditional polygon modeling tools, David shows how to use Maya's NURBS toolkit to assemble seamless characters and then convert them into useable low poly meshes appropriate for use in current game engines!
This DVD also includes bonus sections by David covering the Maya UI for beginners, and advice on getting hired as a 3D artist in the Video Game Industry.
Video codec: DivX
Video: Video: 720x480 (1.50:1), 29.970 fps, DivX Codec 5.1.1 ~ 814 kbps avg, 0.08 bit / pixel
Audio: Audio: 48 kHz, MPEG Layer 3, 2 ch, ~ 128.00 kbps avg
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Real Maya Character Modeling for Games
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