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CG ACADEMY: Texturing Fundamentals1:Uv Mapping & Texturing
CG ACADEMY: Texturing Fundamentals1:Uv Mapping & Texturing
Date: 02 June 2011, 06:28

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This comprehensive DVD will introduce to you and take you through many of the fundamental concepts of texturing models in a CG environment. What is UVW mapping and how do I work with it? How do 3D procedural textures map themselves onto our models? How can I lock those procedurals to my deforming characters mesh (skin, soft body dynamic objects etc). These and other topics are explored here and should give any user a complete grounding in UV mapping and texturing within 3dsmax.

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