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Sams Teach Yourself Game Programming in 24 Hours By HQFServe
Sams Teach Yourself Game Programming in 24 Hours By HQFServe
Date: 31 March 2011, 06:49

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Sams Teach Yourself Game Programming in 24 Hours
Publisher: Sams Publishing | ISBN: 067232461X | edition 2002 | CHM | 512 pages | 3,01 mb

Information:
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.
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