Sign In | Not yet a member? | Submit your article
 
Home   Technical   Study   Novel   Nonfiction   Health   Tutorial   Entertainment   Business   Magazine   Arts & Design   Audiobooks & Video Training   Cultures & Languages   Family & Home   Law & Politics   Lyrics & Music   Software Related   eBook Torrents   Uncategorized  
Letters: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Pipeline Integration with Maya 2011 and RealFlow 5
Pipeline Integration with Maya 2011 and RealFlow 5
Date: 12 November 2010, 04:47

Free Download Now     Free register and download UseNet downloader, then you can FREE Download from UseNet.

    Download without Limit " Pipeline Integration with Maya 2011 and RealFlow 5 " from UseNet for FREE!

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
English | VP6F 782x646 | MP3 96 kbps | 884 MB
Genre: eLearning
In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.

We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects.
Lesson Outline (25 lessons)
1. Introduction and project overview
2. Exporting meshes from RealFlow into Maya
3. Applying Maya materials to RealFlow meshes
4. Adjusting raytrace settings in Maya
5. Adding colored shadows to dielectric materials
6. Adding caustic patterns to glass materials7. Making final adjustments to render quality
7. Making final adjustments to render quality
8. Importing Maya geometry into RealFlow
9. Creating soft and rigid body objects in RealFlow
10. Adjusting soft body results in RealFlow
11. Caching soft body simulations from RealFlow
12. Adding detailed splashes to our RealFlow project
13. Adding RealWave surfaces to our scene
14. Generating meshes around RealFlow particles
15. Importing RealFlow objects into Maya
16. Setting up materials for the lemon geometry
17. Adding a reflective environment to our Maya scene
18. Increasing reflection and refraction rays in Maya
19. Adding soft shadows to our Maya scene
20. Fixing reflection and refraction errors
21. Blending RealFlow meshes together in Maya
22. Adding secondary illumination to the scene
23. Fixing artifacts in Maya Architectural Material
24. Using the RealFlow Melt Shader in Maya
25. Generating the RealFlow project files for this course

Related Articles:
Pipeline   Integration   Maya   RealFlow  

DISCLAIMER:

This site does not store Pipeline Integration with Maya 2011 and RealFlow 5 on its server. We only index and link to Pipeline Integration with Maya 2011 and RealFlow 5 provided by other sites. Please contact the content providers to delete Pipeline Integration with Maya 2011 and RealFlow 5 if any and email us, we'll remove relevant links or contents immediately.



Comments

Comments (0) All

Verify: Verify

    Sign In   Not yet a member?


Popular searches