WWDC 210 Session Videos - All Slides PDF | English | 549MB Engoy all members !!!... At the heart of your WWDC experience are over 100 technical sessions and hands-on labs where you will learn from and work with Apple engineers. Sessions will dive deep into advanced development and design techniques that show you how to harness the revolutionary technologies in iPhone OS and Mac OS X.Take your code to the labs and bring your ideas to life. Session 100 - Usable by Everybody_ Design Principles for Accessibility on Mac OS X.pdf Session 101 - What's New in Cocoa Touch.pdf Session 102 - What's New in Foundation for iOS 4.pdf Session 103 - iPad and iPhone User Interface Design.pdf Session 104 - Designing Apps with Scroll Views.pdf Session 105 - Adopting Multitasking on iPhone OS, Part 1.pdf Session 106 - Understanding Document Interaction Controller.pdf Session 107 - Cocoa Tips and Tricks.pdf Session 108 - Managing Mobile Devices.pdf Session 109 - Adopting Multitasking on iPhone OS, Part 2.pdf Session 110 - Advanced Text Handling for iPhone OS.pdf Session 111 - iPad Development Overview.pdf Session 112 - Integrating Ads with iAd.pdf Session 113 - Working Effectively with Objective-C on iPhone OS.pdf Session 114 - Advanced Cocoa Text Tips and Tricks.pdf Session 115 - Using Core Location in iOS 4.pdf Session 116 - Model-View-Controller for iPhone OS.pdf Session 117 - Building a Server-driven User Experience.pdf Session 118 - Mastering Core Data.pdf Session 119 - Accessing Shared Contact Information.pdf Session 120 - Simplifying Touch Event Handling with Gesture Recognizers.pdf Session 121 - Advanced Gesture Recognition.pdf Session 122 - Accessibility on iPhone OS.pdf Session 123 - Building Animation Driven Interfaces.pdf Session 124 - Understanding Foundation.pdf Session 125 - Internationalizing Data on Mac and iPhone.pdf Session 127 - Customizing Maps with Overlays.pdf Session 128 - Mastering Table Views.pdf Session 129 - Implementing Local and Push Notifications.pdf Session 130 - Future Proofing your Application.pdf Session 131 - Performance Optimization on iPhone OS.pdf Session 133 - Using iTunes and App Store Affiliate Tools and Technologies.pdf Session 134 - Optimize your iPhone App for the Retina Display.pdf Session 135 - Advanced Performance Optimization on iPhone OS, Part 1.pdf Session 136 - Calendar Integration with Event Kit.pdf Session 137 - Optimizing Core Data Performance on iPhone OS.pdf Session 138 - API Design for Cocoa and Cocoa Touch.pdf Session 141 - Crafting Custom Cocoa Views.pdf Session 144 - Advanced Objective-C and Garbage Collection Techniques.pdf Session 145 - Key Event Handling in Cocoa Applications.pdf Session 147 - Advanced Performance Optimization on iPhone OS, Part 2.pdf Session 200 - Core OS Networking.pdf Session 201 - Developing Applications that work with iPhone OS Accessories.pdf Session 202 - The Accelerate framework for iPhone OS.pdf Session 203 - I_O Kit Device Drivers for Mac OS X.pdf Session 204 - Creating Secure Applications.pdf Session 205 - Simplifying Networking Using Bonjour.pdf Session 206 - Introducing Blocks and Grand Central Dispatch on iPhone.pdf Session 207 - Network Apps for iPhone OS, Part 1.pdf Session 208 - Network Apps for iPhone OS, Part 2.pdf Session 209 - Securing Application Data.pdf Session 210 - Launch-on-Demand.pdf Session 211 - Simplifying iPhone App Development with Grand Central Dispatch.pdf Session 300 - Developer Tools State of the Union.pdf Session 301 - Mastering Xcode for iPhone OS Development, Part 1.pdf Session 302 - Automating the Creation of iPad Content.pdf Session 303 - Mastering Xcode for iPhone OS Development, Part 2.pdf Session 304 - What's New in Instruments.pdf Session 305 - Designing Apps with Interface Builder.pdf Session 306 - Automating User Interface Testing with Instruments.pdf Session 307 - Introducing Xcode 4.pdf Session 308 - Developing Your App with Xcode 4.pdf Session 309 - Advanced Performance Analysis with Instruments.pdf Session 310 - App Publishing with iTunes Connect.pdf Session 311 - Advanced Memory Analysis with Instruments.pdf Session 312 - What's New in the LLVM Compiler.pdf Session 313 - LLVM Technologies in Depth.pdf Session 314 - Building and Distributing Your App with Xcode 4.pdf Session 315 - Using Interface Builder in Xcode 4.pdf Session 316 - Debugging with Xcode 4 and LLDB.pdf Session 317 - Understanding Crash Reports on iPhone OS.pdf Session 400 - Graphics and Media State of the Union.pdf Session 401 - Game Design and Development for iPhone OS, Part 1.pdf Session 402 - Game Design and Development for iPhone OS, Part 2.pdf Session 403 - Advances in HTTP Live Streaming.pdf Session 404 - Introduction to Game Center.pdf Session 405 - Discovering AV Foundation.pdf Session 407 - Editing Media with AV Foundation.pdf Session 408 - Game Center Techniques, Part 1.pdf Session 409 - Using the Camera with AV Foundation.pdf Session 410 - Game Center Techniques, Part 2.pdf Session 411 - Fundamentals of Digital Audio for Mac OS X and iPhone OS.pdf Session 412 - Audio Development for iPhone OS, Part 1.pdf Session 413 - Audio Development for iPhone OS, Part 2.pdf Session 414 - OpenGL Essential Design Practices.pdf Session 415 - OpenGL ES Overview for iPhone OS.pdf Session 416 - Harnessing OpenCL in Your Application.pdf Session 417 - OpenGL ES Shading and Advanced Rendering.pdf Session 418 - Maximizing OpenCL Performance.pdf Session 419 - OpenGL ES Tuning and Optimization.pdf Session 420 - OpenGL for Mac OS X.pdf Session 421 - Incorporating the Camera and Photo Library in your App.pdf Session 422 - Taking Advantage of Multiple GPUs.pdf Session 423 - Sensing Device Motion in iOS 4.pdf Session 424 - Core Animation in Practice, Part 1.pdf Session 425 - Core Animation in Practice, Part 2.pdf Session 426 - Core Image Effects and Optimization.pdf Session 500 - Safari, Internet and Web State of the Union.pdf Session 501 - Delivering Audio and Video Using Web Standards, Part 1.pdf Session 502 - Delivering Audio and Video Using Web Standards, Part 2.pdf Session 503 - CSS Effects, Part 1_ UI Elements and Navigation.pdf Session 504 - CSS Effects, Part 2_ Galleries and 3D Effects.pdf Session 505 - Creating Extensions for Safari, Part 1.pdf Session 506 - Creating Extensions for Safari, Part 2.pdf Session 507 - Getting the Most Out of Safari Integrated Developer Tools.pdf Session 508 - Adding Touch and Gesture Detection to Web Pages on iPhone OS.pdf Session 509 - Creating Info Graphics with Standard Web Technologies.pdf Session 510 - Creating Content With iAd JS, Part 1.pdf Session 511 - Creating Content With iAd JS, Part 2.pdf Session 512 - Using HTML5 Offline Storage.pdf Download: Download with FileServe: Download with FileSonic:
|