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Introduction to Computing and Programming with Java A Multimedia Approach
Introduction to Computing and Programming with Java A Multimedia Approach
Date: 19 January 2011, 08:04

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New computer science students are far more motivated when they are creating programs they care about. Reflecting that insight, this complete first course in Java introduces each new concept in the context of programs that manipulate students¡¯own sounds, pictures, web pages, and video: programs that help them communicate.
Mark Guzdial and Barbara Ericson draw on their innovative work at Georgia Tech, work that has significantly improved student success, and earned the recognition of the National Science Foundation. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.
Open-ended assignments are designed to motivate, promote creativity, and encourage collaboration and friendly competition, using the simple, intuitive, lightweight DrJava development environment. At the same time, students learn to create robust, efficient Java code for any IDE or platform.
Skills include:
fundamentals of object development
loops, arrays, and matrices
drawing with Java¡¯s Graphics and Graphics2D classes
generating HTML databases and using basic SQL queries
understanding and modifying algorithms
program performance and reliability
A dual-platform CD-ROM (for Macintosh® and Windows®) includes raw media materials and programming source code for the book¡¯s exercises and all necessary software, including Sun Microsystems¡¯ Java 2 Platform, Standard Edition and more.
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