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Introduction to 3ds Max
Introduction to 3ds Max
Date: 22 May 2011, 19:07

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[b]3d Studio Max[/b] is an industry leading application for design visualization, game development and visual effects. 3ds Max is powerful and flexible enough for professionals, but intuitive enough for the beginner. Whether new to 3ds Max or new to 3D, these lectures provide ample discussion of the tools needed to create visually rich imagery and animations. User interface foundations are presented, focusing on 3ds Max’s ease and simplicity.
Learn core concepts as well as efficient, professional modeling, animation, texturing and lighting techniques.
User Interface Overview
Object Creation
Command Panel
Path Animation
Modeling Basics
Normals
Subdivision Surface Modeling
UVs/Mapping Coordinates
Material Editor
Material Libraries
Light Types
Shadow Maps
Raytraced Shadows
Render Setings
Chapters
1. Getting Started
2. Modeling Basics
3. Modeling Techniques
4. Texturing
5. Lighting

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