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Hardware and Computer Organization (Embedded Technology)
Hardware and Computer Organization (Embedded Technology)
Date: 06 May 2011, 19:44

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Hardware and Computer Organization is a practical introduction to the architecture of modern microprocessors for students and professional alike. It is designed to take practicing professionals under the hood of a PC and provide them with an understanding of the basics of the complex machine that has become such a pervasive part of our everyday life. It clearly explains how hardware and software cooperatively interact to accomplish real-world tasks.
Instead of simply demonstrating how to design a computers hardware, it provides an understanding of the total machine, highlighting strengths and weaknesses, explaining how to deal with memory and how to write efficient assemble code that interacts with and takes best advantage of the underlying hardware.
Additionally, the book has a unique emphasis on facilitating the ability to make real engineering decisions in industry when working with anything from simple 8-bit microprocessors in embedded applications to PCs and workstations. It demystifies the link between the behaviour of the code and the operation of the machine, while helping engineers and students to better understand the limitations imposed by finite speed and resources.
This book is divided into three major sections:
- Part 1: Hardware Fundamentals and Digital Design
- Part 2: Assembly Language Programming
- Part 3: Computer Architecture
The DVD accompanying the text will contain the following:
* source code files for all the code examples used in the text
* working demo versions of two different processor simulators
* video lectures from industry notables covering several of the major topics dealt with in the text.
Contents
Preface to the First Edition
Acknowledgments
What's on the DVD-ROM?
CHAPTER 1: Introduction and Overview of Hardware Architecture
Introduction
A Brief History of Computing
Number Systems
Converting Decimals to Bases
Engineering Notation
Summary of Chapter 1
Exercises for Chapter 1
CHAPTER 2: Introduction to Digital Logic
Electronic Gate Description
Truth Tables
Summary of Chapter 2
Exercises for Chapter 2
CHAPTER 3: Introduction to Asynchronous Logic
Introduction
Laws of Boolean Algebra
The Karnaugh Map
Clocks and Pulses
Summary of Chapter
Exercises for Chapter 3
CHAPTER 4: Introduction to Synchronous Logic
Flip-Flops
Storage Register
Summary of Chapter 4
Exercises for Chapter 4
CHAPTER 5: Introduction to State Machines
Modern Hardware Design Methodologies
Summary of Chapter 5
Exercises for Chapter 5
CHAPTER 6: Bus Organization and Memory Design
Bus Organization
Address Space
Direct Memory Access (DMA)
Summary of Chapter 6
Exercises for Chapter 6
CHAPTER 7: Memory Organization and Assembly Language Programming
Introduction
Label
Effective Addresses
Pseudo Opcodes
Data Storage Directives
Analysis of an Assembly Language Program
Summary of Chapter 7
Exercises for Chapter 7
CHAPTER 8: Programming in Assembly Language
Introduction
Assembly Language and C++
Stacks and Subroutines
Summary of Chapter 8
Exercises for Chapter 8
CHAPTER 9: Advanced Assembly Language Programming Concepts
Introduction
Advanced Addressing Modes
68000 Instructions
MOVE Instructions
Logical Instructions
Other Logical Instructions
Summary of the 68K Instructions
Simulated I/O Using the TRAP #15 Instruction
Compilers and Assemblers
Summary of Chapter 9
Exercises for Chapter 9
CHAPTER 10: The Intel x86 Architecture
Introduction
The Architecture of the 8086 CPU
Data, Index and Pointer Registers
Flag Registers
Segment Registers
Instruction Pointer (IP)
Memory Addressing Modes
X86 Instruction Format
8086 Instruction Set Summary
Data Transfer Instructions
Arithmetic Instructions
Logic Instructions
String Manipulation
Control Transfer
Assembly Language Programming the 8086 Architecture
System Vectors
System Startup
Wrap-Up
Summary of Chapter 10
Exercises for Chapter 10
CHAPTER 11: The ARM Architecture
Introduction
ARM Architecture
Conditional Execution
Barrel Shifter
Operand Size
Addressing Modes
Stack Operations
ARM Instruction Set
ARM System Vectors
Summary and Conclusions
Summary of Chapter 11
Exercises for Chapter 11
CHAPTER 12: Interfacing with the Real World
Introduction
Interrupts
Exceptions
Motorola 68K Interrupts
Analog-to-Digital (A/D) and Digital-to-Analog (D/A) Conversion
The Resolution of A/D and D/A Converters
Summary of Chapter 12
Exercises for Chapter 12
CHAPTER 13: Introduction to Modern Computer Architectures
Processor Architectures, CISC, RISC and DSP
An Overview of Pipelining
Summary of Chapter 13
Exercises for Chapter 13
CHAPTER 14: Memory Revisited, Caches and Virtual Memory
Introduction to Caches
Virtual Memory
Pages
Translation Lookaside Buffer (TLB)
Protection
Summary of Chapter 14
Exercises for Chapter 14
CHAPTER 15: Performance Issues in Computer Architecture
Introduction
Hardware and Performance
Best Practices
Summary of Chapter 15
Exercises for Chapter 15
CHAPTER 16: Future Trends and Reconfigurable Hardware
Introduction
Reconfigurable Hardware
Molecular Computing
Local clocks
Summary of Chapter 16
Exercises for Chapter 16
APPENDIX A: Solutions for Odd-Numbered Exercises
[Solutions to the even-numbered problems are available through the instructor's resource website at http://www.elsevier.com/0750678860.]
About the Author
Index
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