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Graded Go Problems for Beginners, 30 Kyu to 25 Kyu
Graded Go Problems for Beginners, 30 Kyu to 25 Kyu
Date: 11 November 2010, 14:29

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Kano Yoshinori, Richard Bozulich, "Graded Go Problems for Beginners, 30 Kyu to 25 Kyu"
Kiseido Publishing Co. | 1997 | ISBN: 4906574467 | 216 pages | PDF | 14,3 MB

Reviews:
5.0 out of 5 stars
I had one lesson from a high ranking go amateur, and after it he gave me this book. At the same time I bought the first book in Janice Kim's series. It took me about a week to solve these problems, and at now I feel I've learned the basic concepts quite well. The first book of JK's series is far simpler, but I don't think her puzzles are as instructive.
If you think you're fairly clever, you can do without JK's first book and get this. If you really want to be thorough, first read JK's book and then get this. But either way this is the better book for learning the concepts because you get much more practice. Help other customers find the most helpful reviews
5.0 out of 5 stars
This review is from: Graded Go Problems for Beginners, Vol. 2: Elementary Problems, 25 kyu to 20 kyu (Paperback)
As a total beginner (I started playing three months ago), this book has been satisfying in a number of respects. It has built my confidence by seeing many of the situations described in the book arising in my own games. It has more importantly taught me how to look at other problems I encounter within a game a see solutions I wouldn't have even thought of before. The layout of this book is really great, it's just approx 300 problems with short descriptions and solutions for each one. Solving the problems are nearly as much fun as playing the game. Anyway, buy this book and study it, it's really great! I look forward to the next three. Help other customers find the most helpful reviews
5.0 out of 5 stars
This is a quote from the great go site Sensei's Library ... :
"I was reading volume 1, and noticed how well the author introduces Go concepts to the complete beginner. For example:
Problem 1: capture
Problem 2: capture using the edge of board
Problem 3: capture using a corner, capture with a stone in atari
Problem 4: capturing multiple stones
Problem 5: local area may have unequal numbers of stones?
Problem 6: capturing multiple stones with a group in atari
Problem 7: as above, but away from an edge
Problem 8: capturing two groups at once
Problem 9: capturing big groups
Problem 10: capturing a big group with stone becoming atari"
Yes, some of the problems are simple, but there is something to be learned from all of them, regardless of the difficulty level. Even if some problems are simple to solve for a beginner, spotting them in the first place, specially in a real game situation is not always easy.
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