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Free Vray 2.00.02 v9-2011 x86/64
Free Vray 2.00.02 v9-2011 x86/64
Date: 26 March 2011, 04:30

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Vray 2.00.02 v9-2011 x86/64 | 686.69 MB

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs.
Major features:
+ V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;
Shading:
+ VRayCarPaintMtl material with accurate flakes simulation;
+ VRayDistanceTex texture that measures distances to arbitrary mesh objects;
+ Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;
Lights:
+ V-Ray specific light lister;
+ Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;
Render Elements:
+ VRayLightSelect render element to extract the contribution of individual lights;
+ VRayDRBucket render element to show which machine rendered a given bucket in DR mode;
Effects:
+ VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
+ VRayExposureControl plugin for proper exposure of regular viewport and camera views;
Optimizations:
+ VRayStereoRig controller for easy stereoscopic setup;
+ Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;
+ Retrace threshold for the light cache
+ Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;
+ Integration of the various V-Ray components in the 3ds Max “Create” menu;
+ Tools for calculating and rendering accurate camera distortion through .lens files;
+ Faster rendering of VRayProxy objects;
+ Support for proper motion blur of Thinking Particles;
+ Proper blending of gizmos for VRayEnvironmentFog;
+ Improved raytracing precision in certain cases;
+ Render history for the V-Ray VFB;
+ Load and compare images directly in the V-Ray frame buffer;
+ Support for rendering of VRayProxy objects as point clouds;
+ Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;
+ Support for bidirectional path tracing for accurate unbiased lighting solutions;
... and many other small fixes and improvements
System requirements:
+ Microsoft Windows 7 Professional (32- or 64-bit)
+ Microsoft Windows Vista Business (SP2 or higher) (32- or 64-bit)
+ Microsoft Windows XP Professional (SP2 or higher) (32- or 64-bit)
To Install:
Place vray.dll and cgauth.dll in your 3ds max root directory. Also, place cgauth.dll in your Chaosgroup/RT/bin directory.
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