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Digital Tutors - Object Replacement with Magic in RealFlow 5
Digital Tutors - Object Replacement with Magic in RealFlow 5
Date: 11 November 2010, 14:30

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Digital Tutors - Object Replacement with Magic in RealFlow 5

Digital Tutors Object Replacement with Magic in RealFlow 5

Digital Tutors - Object Replacement with Magic in RealFlow 5
English | FLV | 782x646 | VP6 1024Kbps | AAC 96Kbps | 375 MB
Genre:Training聽
In this series of lessons we'll learn how to use various daemons together to morph one object into another in realflow. Using daemons like noise, drag, dspline and magic together we can create interesting effects quickly.
We'll begin this project by importing our geometry into RealFlow and creating our initial emitter. We'll then add some random motion using a noise field daemon. To get a squashing effect, we'll use a Dspline daemon to pull all our particles into a line. Finally, we'll use the magic daemon to make our particle cloud form our second word. Our job is not done since we need to animate these daemons to work together in a specific sequence. Once our particles are moving nicely, we'll take a look at some meshing challenges and see how to use a drag daemon to fix certain issues. We'll finish by taking our mesh into Maya and creating the shader and render setup to output our final images.
Lesson Outline (9 lessons)
1. Introduction and project overview
2. Importing our objects and creating our initial Fill emitter
3. Setting our objects to correctly interact and adding Noise
4. Spinning our liquid using a DSpline daemon
5. Creating the Magic daemon to form the second word
6. Animating our daemons to turn off
7. Increasing our Resolution to add more particles to our scene
8. Meshing our particles and slowing down our sim
9. Rendering our mesh in Maya

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Related Articles:
Replacement   Object   Magic   Digital   RealFlow  

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