Sign In | Not yet a member? | Submit your article
 
Home   Technical   Study   Novel   Nonfiction   Health   Tutorial   Entertainment   Business   Magazine   Arts & Design   Audiobooks & Video Training   Cultures & Languages   Family & Home   Law & Politics   Lyrics & Music   Software Related   eBook Torrents   Uncategorized  

Digital Tutors - Multi-channel Compositing in Nuke
Digital Tutors - Multi-channel Compositing in Nuke
Date: 31 March 2011, 10:35

Free Download Now     Free register and download UseNet downloader, then you can FREE Download from UseNet.

    Download without Limit " Digital Tutors - Multi-channel Compositing in Nuke " from UseNet for FREE!

Digital Tutors - Multi-channel Compositing in Nuke
English | VP6F 782x646 | MP3 96 Kbps | 356 MB
Genre: eLearning

In this series of lessons we'll learn how to composite with the channels system inside The Foundry's compositing software, Nuke. We will start using a single multi-channel EXR file created in our 'Introduction to Channels in Nuke' course and finish with a composited render.
We'll begin this course by learning how we can use the Merge node with a multi-channel pipeline. We'll then learn how we can isolate nodes such as color correct to only work on a single channel. After we merge our basic passes, we'll do some basic color correcting and masking. At this point, we'll learn how to use the Backdrop and Dot nodes to organize our node tree. After that, we'll add in the final passes and composite our render on top of a photograph while keeping our shadow. We'll then make final tweaks to our image and add a light wrap, erode and grade node to make our two layers fit together better. This series of lessons will illustrate the basics of compositing a 3D render using the channel workflow inside of Nuke. For further information on creating and working with channels, check out our 'Introduction to Channels in Nuke' course
Lesson Outline (14 lessons)
1. Introduction and Project Overview
2. Overview of Channels and the EXR file
3. Merging using Channels - Indirect Lighting, Reflection
4. Color Correcting Specific Channels to fix issues
5. Using Hue Shift to change the color of the car
6. Using Bezier Nodes to Mask the Hue Shift
7. Organizing our Node Tree with Backdrop and Dot nodes
8. Adding the refraction and shadow channels
9. Merging the Mustang with the backdrop
10. Combining Alpha Channels to add the Shadow Alpha
11. Adding a Lightwrap to ground the Mustang
12. Using an Erode to fix the black outline
13. Using a Grade to match the background white and black
14. Evaluating our composite and tweaking certain areas
Screenshot:
Digital Tutors - Multi-channel Compositing in Nuke

Download:


DISCLAIMER:

This site does not store Digital Tutors - Multi-channel Compositing in Nuke on its server. We only index and link to Digital Tutors - Multi-channel Compositing in Nuke provided by other sites. Please contact the content providers to delete Digital Tutors - Multi-channel Compositing in Nuke if any and email us, we'll remove relevant links or contents immediately.



Comments

Comments (0) All

Verify: Verify

    Sign In   Not yet a member?