Collected works of Andre Norton (112) Date: 13 April 2011, 16:35
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Storms of Victory: Witch World: The Turning Publisher: Tor Books | ISBN: 0812511093 | 448 pages | 1992 | PDF "Storms of Victory" is somewhere near the 20th book in Norton's popular Witch World series. It's also the first installment of the "Turning" trilogy, followed by Flight of Vengeance (Witch World: The Turning, Bk. 2)and On Wings of Magic: Witch World: The Turning Book 3. As such, it sets the stage for a larger story, but "Storms of Victory" can be read alone. The book contains two separate novellas that come to a satisfactory conclusion by the end of this first volume. Both are decent fantasy stories with a strong sense of adventure and no profanity or scenes that might be inappropriate for younger readers. This volume is an important part of the Witch World saga, and I recommend it to fans of the series. If you're new to Witch World, this is not a bad place to dive in, but parts of it would be easier to understand if you've read previous Witch World books. The first tale, "Port of Dead Ships," was written by Andre Norton. A young Sulcar woman sets sail with Simon Tregarth, Jaelithe, and several other familiar Witch World characters to find out why so many ships have been found floating aimlessly, their crews mysteriously vanished. The expedition encounters assorted creepy creatures along the way, and finally an ancient evil that threatens to destroy them. The second story, "Seakeep," was written by P.M. Griffin. Una has recently inherited the rule of a small territory named Seakeep. Suspecting that a neighboring ruler might be planning an invasion, Una hires a band of mercenaries called Falconers to protect her holdings. Unfortunately, the Falconers despise women. Una and the leader of the mercenaries struggle to work out their differences while identifying the pirates who have been wrecking ships along Seakeep's wild coastline. Moonsinger Publisher: Baen | ISBN: 1416520619 | 400 pages | 2006 | PDF Moon of Three Rings: It is the time of the Moon of the Three Rings when the Free Trader ship Lydis lands on the primitive world of Yiktor, a world the Combine was seeking to control for the power the Three Rings would bring them. The life of a Free Trader was all junior crew member Krip Vorlund knew. That life ended at a beast show on Yiktor when Vorlund was strangely attracted to the owner of the show animals, a delicate and mysterious woman named Maelen. Too soon Vorlund learned the nature of Maelen's sorcery, too soon he is caught up in the struggle over the fate of a world.... But his soul would remain his own. Exiles of the Stars: The galactic trade ship Lydis is making a run to the planet Thoth when a civil war lands her in a battle of ancient powers and nameless evil, with a Forerunner treasure at its heart. The crew seems normal-until you look closely at two of its members: Krip Vorlund, a man who walks in a body not his own, and his pet, a four-legged beast hiding the mind of Maelen the Moon Singer, a woman whose esper powers can save them all-or bring them to eternal destruction. Publisher's Note: Moonsinger has appeared separately as Moon of Three Rings, and its sequel, Exiles of the Stars. This is the first time the complete saga has appeared in one volume. Star Soldiers Publisher: Baen | ISBN: 0743435540 | 369 pages | 2004 | PDF Two of SFWA Grand Master Norton's earlier novels, Star Guard (1955) and Star Rangers (1953), offered here with minimal textual changes, should be just as enjoyable to the grandchildren if not great-grandchildren of the original readers. In Guard, around A.D. 4000, humans are valued by Central Control as mercenaries, but otherwise are at the bottom of the galactic hierarchy. Kana Karr, a young swordsman investigating the mysterious deaths of some of his comrades, stumbles on a conspiracy that endangers Central Control and the human race alike. Some 4,000 years later in Rangers, the Patrol cruiser Starfire makes its last landing on an unknown but habitable planet. Three of the crew, the Rangers Kartr (human), Fylh (a birdlike Trystian) and Zinga (a reptilian Zacathan), become a sort of Three Musketeers to save the natives from the ruthlessness of other humans. They succeed well enough to eventually receive a shipload of assorted refugees and discover the secret of this "unknown" planet. The language, plot and characterization are somewhat simpler than we are used to today, but the settings come alive as well as anybody's. Moreover, Norton's handling of ethical issues, particularly the uses of telepathy and relations with nonhumans, is quite complex. This is no less remarkable when one considers that she was writing in the days when telepaths were often supermen and aliens usually depicted as BEMs. (Aug.)Miller; Forecasts, May 21) and Leopard in Exile (with Rosemary Edghill; Forecasts, Mar. 26). Time Traders Publisher: Baen | ISBN: 0671318292 | 369 pages | 2001 | PDF For this volume, Norton has updated The Time Traders (1958) and Galactic Derelict (1959) to take into account 40 years of political, social, and technological developments--such as computer games, a concluded cold war, and many more female characters in sf--without essentially changing them. In Time Traders, Ross Murdock has the choice of rehabilitation or volunteering for a secret research project, which turns out to be searching the past for the source of illicit technological innovations. In Galactic Derelict, Travis Fox stumbles on a time-travel project and has to be recruited for it; then he and his comrades take an involuntary trip aboard an alien starship that crashed on Earth before recorded history. The characters' can-do attitude and Norton's magic with a story have survived two generations in fine style, and these tales remain the same sort of quintessential fun as Star Wars, and with more intelligence. May there be a market for their further reprinting in 2040! Roland Green Yurth Burden Publisher: DAW; First Edition edition | ISBN: 0879974001 | 369 pages | 1978 | PDF Two races of people share the world of Zacar: a telepathic mountain-dwelling folk called the Yurth; and a farming folk called the Raski who do not possess the Upper Sense that is a Yurth child's gift from birth. The farmers hate the telepathic mountain-dwellers and blame them for the destruction of a Raski civilization that once flourished on Zacar. Every thousand years or so a Raski warrior king attempts to annihilate the Yurth, but his armies flee back out of the mountains under the spell of Yurth illusions. The normal state of affairs is a stalemate between a powerless underclass and a race of peaceful supermen who are clueless as to why anyone should hate them--- At least until the Yurth makes his or her journey to the sacred mountain. Each Yurth child is expected to go on a pilgrimage as a ritual of passage into adulthood. Some do not return from their journey, and the ones who do come back are burdened with a terrible secret. Year of the Unicorn (Witch World ) Publisher: Ace Books | ISBN: 0441942563 | 369 pages | 1987 | PDF "Year of the Unicorn" is my favorite Witch World novel among the many five-star novels in this series by Lifetime Grand Master of Fantasy, Andre Norton (Alice Mary North). Each setting, each character is illuminated with clear description and color, like scenes from a medieval Book of Hours. Even though I first read this book in 1965, I can still close my eyes and see Gillan and the ancient Dame Alousan gathering herbs in the high-walled garden of Norstead Abbey. I can see the twelve and one high-born maids riding forth from the Abbey - the twelve and one maids who were promised as brides to the Were-riders of the Waste.... "Year of the Unicorn" is a grand adventure, a love story, a coming-of-age novel set like a jewel amidst the fantastical Dark and Light of Norton's Witch World. 'Unicorn' veers away from the 'mainstream' WW adventures of the Tregarth family ("Witch World", "Web
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