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CG Academy: Modeling Fundamentals3:Spline Based Tools
CG Academy: Modeling Fundamentals3:Spline Based Tools
Date: 23 May 2011, 04:37

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This DVD continues our look at the fundamentals of modelling in 3dsmax. Here we focus on 3dsmax's curve based modelling toolset, which is based on Bezier Splines. You'll be shown how to create Splines from scratch, or via the numerous built in templates. How to edit and combine those Splines into more complex forms. How to use the Extrude, Lathe and Loft Tools to create complex custom surfaces. We continue our series spanning go-cart modelling project. And we conclude with a quick look at Splines use in animation.
This DVD is aimed at a user who is new to modelling in 3dsmax. The DVD assumes the user has completed DVDs 1 and 2 in this series, or that they have the skills equivalent to those taught in those DVDs.

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