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C Sharp for Programmers Course Suite
C Sharp for Programmers Course Suite
Date: 18 April 2011, 09:54

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C Sharp for Programmers Course Suite

457.79 MB | Hotfile | Fileserve | FIlesonic

C# is a modern, object-oriented language that enables programmers to quickly build a wide range of applications for the Microsoft .NET platform.

Contents:

1.1 Introduction

1.1.1 Course Introduction

1.1.2 Course Prerequisites

1.1.3 Object-oriented Programming

1.1.4 Object-oriented Programming Concepts

1.2 .NET Overview

1.2.1 The .NET Framework

1.2.2 The Common Language Runtime

1.2.3 .NET Framework Class Libraries

1.2.4 Assemblies

1.2.5 .NET Framework Components

2.0 Visual Studio .NET

2.1 Visual Studio .NET Tour

2.1.1 Visual Studio .NET Overview

2.1.2 Launching Visual Studio .NET

2.1.3 Using the Solution Explorer

2.1.4 Using Toolbars

2.1.5 Using the Toolbox

2.1.6 Editing Properties

2.1.7 Editing Code

2.1.8 Getting Help

2.2 Creating Applications

2.2.1 Creating a Project

2.2.2 Compiling and Running Programs

2.2.3 Debugging Programs

2.2.4 Using the Visual Studio Simulator

2.3 Application Types

2.3.1 Application Types

2.3.2 Creating a Windows Application

2.3.3 Creating an ASP.NET Web Application

2.3.4 Application Type Facts

3.0 C# Language

3.1 C# Syntax

3.1.1 C# Overview

3.1.2 Code Format

3.1.3 Basic Program Structure

3.2 Data Types

3.2.1 Value and Reference Types

3.2.2 Reference and Value Type Facts

3.2.3 Value Types

3.2.4 String Variables

3.2.5 Data Type Keywords

3.2.6 Declare Data Types

3.3 Operators and Expressions

3.3.1 C# Operators

3.3.2 Building Expressions

3.3.3 Common C# Operators

3.3.4 Construct Expressions 1

3.3.5 Construct Expressions 2

3.4 Casting

3.4.1 Converting Data Types

3.4.2 Data Conversion Facts

3.4.3 Using the Casting Expression

3.4.4 Convert Data Types

3.4.5 Reference-type Conversions

3.5 Arrays

3.5.1 Defining Arrays

3.5.2 Initializing Arrays

3.5.3 Array Facts

3.5.4 Creating Single-dimensional Arrays

3.5.5 Creating Multi-dimensional Arrays

3.5.6 Create a Single-dimensional Array

3.5.7 Create a Multi-dimensional Array

3.5.8 Jagged Arrays

3.6 Conditional Statements

3.6.1 Conditional Statements

3.6.2 Using If Then

3.6.3 Using Switch

3.6.4 Conditional Statement Facts

3.6.5 Create an If Block

3.6.6 Correct an If Block

3.6.7 Format a Switch Block

3.6.8 Create a Switch Block

3.7 Iteration Structures

3.7.1 Iteration Structures

3.7.2 Using Do While

3.7.3 Using For

3.7.4 Using Foreach

3.7.5 Iteration Statement Facts

3.7.6 Create a Do While Block

3.7.7 Create a For Block

3.7.8 Create a Foreach Block

3.8 XML Documentation

3.8.1 Generating XML Documentation

3.8.2 XML Documentation Facts

4.0 .NET Components

4.1 Windows Controls

4.1.1 Managing Windows Controls

4.1.2 Use the Property Inspector

4.1.3 Set Control Properties

4.1.4 Get and Set Properties

4.2 Events

4.2.1 Defining Event Actions

4.2.2 Handle Events 1

4.2.3 Handle Events 2

4.2.4 Handle Events 3

4.3 Classes and Methods

4.3.1 Calling Methods

4.3.2 Call a Method 1

4.3.3 Call a Method 2

4.4 Manipulating Strings

4.4.1 Strings

4.4.2 Working with Strings

4.4.3 String Facts

4.4.4 The StringBuilder Class

4.4.5 Using the StringBuilder Class

4.4.6 StringBuilder Facts

4.4.7 Use StringBuilder 1

4.4.8 Use StringBuilder 2

4.4.9 Use Escape Sequences

4.4.10 Compare Strings

5.0 Classes and Methods

5.1 Classes and Namespaces

5.1.1 Creating a Class

5.1.2 Creating a Simple Class

5.1.3 Namespaces

5.1.4 Defining a Namespace

5.1.5 Class and Namespace Facts

5.1.6 Create a Namespace and Class

5.2 Methods

5.2.1 Defining a Method

5.2.2 Access Modifiers

5.2.3 Creating Methods

5.2.4 The Main Method

5.2.5 Calling Methods

5.2.6 Passing Parameters

5.2.7 Method Construction

5.2.8 Create a Method 1

5.2.9 Create a Method 2

5.3 Data Members and Properties

5.3.1 Data Members

5.3.2 Creating Data Members

5.3.3 Defining Properties

5.3.4 Using Properties

5.3.5 Data Member and Property Facts

5.3.6 Define a Property

5.3.7 Use Properties

5.4 Method Overloading

5.4.1 Method Overloading

5.4.2 Using Overloaded Methods

5.4.3 Method Overloading Facts

5.4.4 Call an Overloaded Method

5.4.5 Create an Overloaded Method

5.5 Static Members

5.5.1 Static Data Members

5.5.2 Static Methods

5.5.3 Creating Static Members

5.5.4 Static Member Facts

5.5.5 Create Static Members

5.6 Constructors

5.6.1 Constructors

5.6.2 Default Constructor

5.6.3 Creating a Constructor

5.6.4 Overloading Constructors

5.6.5 Constructor Facts

5.6.6 Create a Constructor

5.6.7 Overload a Constructor

6.0 Inheritance

6.1 Inheritance Concepts

6.1.1 Polymorphism and Inheritance

6.1.2 Inheritance Concepts

6.1.3 Inheritance Facts

6.2 Using Inheritance

6.2.1 Basic Syntax

6.2.2 Creating a Derived Class

6.2.3 Using Access Modifiers

6.2.4 Constructors and Inheritance

6.2.5 Inheritance Syntax

6.2.6 Create an Inherited Class

6.3 Advanced Inheritance

6.3.1 Virtual Methods

6.3.2 Creating Virtual Methods

6.3.3 Sealing a Class

6.3.4 Abstract Classes

6.3.5 Creating an Abstract Class

6.3.6 Customizing Inheritance Facts

6.3.7 Define a Virtual Method

6.3.8 Use a Virtual Method

6.3.9 Seal a Class

6.3.10 Create an Abstract Class

7.0 Interfaces

7.1 Interfaces

7.1.1 Interface Concepts

7.1.2 Implementing an Interface

7.1.3 Classes, Abstract Classes, and Interfaces

7.1.4 Classes, Abstract Classes, and Interfaces Comparison

7.1.5 Interface Facts

7.1.6 Define an Interface

7.1.7 Interfaces and Inheritance

8.0 Delegates and Events

8.1 Delegates

8.1.1 Delegates

8.1.2 Creating a Simple Delegate

8.1.3 Creating a Multicast Delegate

8.1.4 Delegate Facts

8.1.5 Using Delegates

8.2 Events

8.2.1 Delegates and Events

8.2.2 Registering Events

8.2.3 Event Facts

9.0 Enumerations and Structures

9.1 Enumerations

9.1.1 Custom Value Types

9.1.2 Enumerations

9.1.3 Creating Enums

9.1.4 Using Enums as Parameter Types

9.1.5 Enum Facts

9.1.6 Create an Enum

9.1.7 Use Built-in Enums

9.1.8 Use Enum Methods

9.2 Structures

9.2.1 Structures

9.2.2 Creating a Struct

9.2.3 Struct Facts

9.2.4 Define a Struct 1

9.2.5 Define a Struct 2

10.0 Exception Handling

10.1 Handling Exceptions

10.1.1 Exception Classes

10.1.2 Handling Exceptions

10.1.3 Built-in Exceptions

10.1.4 Exception Facts

10.1.5 Handle Exceptions 1

10.1.6 Handle Exceptions 2

10.1.7 Handle Exceptions 3

10.2 Custom Exceptions

10.2.1 Throwing Exceptions

10.2.2 Thowing an Exception

10.2.3 Custom Exceptions

10.2.4 Creating Custom Exceptions

10.2.5 Custom Exception Facts

10.2.6 Throw Exceptions

10.2.7 Define a Custom Exception

11.0 Advanced Topics

11.1 Collections

11.1.1 Collections

11.1.2 ArrayLists

11.1.3 Foreach

11.1.4 Creating an ArrayList

11.1.5 ArrayList Facts

11.1.6 Use a Collection

11.1.7 Queue Facts

11.1.8 Stack Facts

11.1.9 Hashtable Facts

11.2 Streaming and I/O

11.2.1 Streams

11.2.2 Streaming Facts

11.2.3 Reading and Writing Text Files

11.2.4 Text Files and Data Sources

11.2.5 Managing Files

11.2.6 System.IO.File Classes

11.2.7 Managing Files and Directories

11.3 Attributes

11.3.1 Reflection and Attributes

11.3.2 Using Intrinsic Attributes

11.3.3 Attribute Facts

11.3.4 Use Attributes

11.4 Operator Overloading

11.4.1 Operator Overloading

11.4.2 Overloading an Operator

11.4.3 Operator Overloading Facts

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