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3D Tutorial - Mastering Human Head Modeling
3D Tutorial - Mastering Human Head Modeling
Date: 16 March 2011, 15:06

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3D Tutorial - Mastering Human Head Modeling | 1.38 GB

For the BEGINNING to INTERMEDIATE level SOFTIMAGE | XSI user. This new tutorial is a 6 (six) HOUR, self-paced project based training course consisting of 7 modules and 56 awesome modeling movies! The narration of this series was performed by the author using INTERNATIONAL ENGLISH with a BELGIAN ACCENT.
* Note - The author does speak English with an accent so we strongly advise you to download and evaluate the demo version prior to purchase so that you can determine for yourself if the narration is clear, understandable and suitable for your requirements.
The purpose of this series is to teach you how to model an accurate human head with a topological layout suitable for animation using the BOX MODELING METHOD.
You will learn how to set-up lights for modeling, import and use background reference images, rough in the basic shape and create a proper topological layout for animation using edge loops.
"Mastering Human Head Modeling" from 3dtutorial.com will make the process of realistic head modeling easier than you could have ever imagined.
"Mastering Human Head Modeling in XSI by FREDERIC LIERMAN" will instruct you step by step in the methods and techniques necessary for creating awesomely lifelike human characters. You will learn how to maintain proper scale and proportion that will bring real life to your characters. You will learn how to create facial details such as wrinkles, folds, subcutaneous fat and many other details that will give your 3d heads a much higher standard of realism.
Best of all this tutorial doesn't rely on any fancy plug-ins or other tricks to get the job done, only basic tools that yield stunning results.
Not using XSI yet? Well don't feel left out because these techniques are applicable to nearly ANY professional 3d application. Regardless of whether you currently use Maya, 3D Studio Max, Lightwave, Wings 3d or many others - these lessons will be of extreme benefit.
Content
Content
CD 1, Module 1 (1H 15M: 46S), (108 Meg) Topics include: Modeling lights 1, Lights & Materials, Set-up reference images 1 & 2, Prepare viewports, Start with a cube, Rough-in shape, Add basic detail 1, Add basic edge loops 1, Basic loops ear / eye, Basic loops eye / lip, Add / connect edge 1, Add nose detail 1, Edge / Mouth loops 1.
CD 1, Module 2 (0H 47M: 52S), (126 Meg) Topics include: Neck & Chin detail 1, Chin and nose detail 1, Sternomastoid, Alter basic shape, Add lip detail, Add lip / mouth detail 1, Eye socket / ball, Add eye detail 1.
CD 1, Module 3 (0H 55M: 17S), (193 Meg) Topics include: Cheek & mouth, Tweak & nostril, Refine eye area 1, Refine eye area 2, General refinement, Refine mouth & nose, Refine chin area, General refinement 2.
CD 1, Module 4 (0H 59M: 06S), (222 Meg) Topics include: Improve mouth topology, Refine mouth / nose 2, Refine eye area 2,3 & 4, Refine Eye and brow, Eye wrinkles / folds, clean topology 1, Refine forehead.
CD 2, Module 5 (0H 57M: 52S), (173 Meg) Topics include: Forehead wrinkles 1, Clean topology 2, Refine skull shape, Start ear, Construct ear 2 & 3, Refine ear 1.
CD 2, Module 6 (0H 37M: 37S), (150 Meg) Topics include: Refine ear 2, 3 & 4, Clean ear topology, Ear attachment, General cleanup.
CD 2, Module 7 (0H 26M: 31S), (097 Meg) Topics include: Forehead detail, Final eye detail, Neck topology, Final tweaks.
BONUS MATERIAL - This series also comes with a complete project file database including actual geometry and 49 incremental scene files (3 Meg)!!!
Author: Frederic Lierman
Video Codec: XviD
Video: Xvid 1024x768 15.00fps
Audio: Audio: MPEG Audio Layer 3 22050Hz stereo 40Kbps

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