3D Fluff - Training for CINEMA 4D Volumes 1-6 (PC & Mac)
English | AVI | 1024x768 | tscc 701Kbps | ADPCM 176.48Kbps | Size: 13.43 Gb
Genre: Training
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Departing from the large project style of previous
[b]3D Fluff [/b]videos, this
digital download contains a mountain of teaching which will help set you apart from everyone else. The tutorials give insight into the high-end techniques you can exploit
for your own use or take with you into studios.
Volume 1 - Design & Visualisation:Design and visualisation is one of the main professional uses for
CINEMA 4D. That's why we’ve chosen this as a topic for our first training video. The videos consist of two main parts: the first part will take you through creating a stylish glass vase by starting with the modeling and finishing off the final render in Photoshop. In part two you will learn how to model, texture, animate and render a bike wheel and how to use
XPresso and
Sketch &
Toon to take it even further. We've also included all the project files and a few extra goodies with this digital download.
Volume 2 - Radiosity Interiors:High quality radiosity (
also called Global Illuminutesation) interior renderings are often desired, but rarely achieved.
Radiosity is one of the most difficult areas of any
3D package to understand and control. Many artists are often put off by the long render times and
all too frequent image artefacts. In this video Janine will take you through
all of the radiosity options in
Advanced Render, showing you where and when to change each one to achieve the best results.
Throughout the video you will be taught a technical understanding of why
everything does what it does. Armed with this knowledge you will be able to bypass days of future test renders when you come to use radiosity in your own imagery.
Volume 3 - Non-Organic Modeling:Wiggle your hips down the catwalk with
3D Fluff's Non-Organic Modeling video. In this tutorial video you will find a large spectrum of modeling tools, tips and methods covered - teaching you
many useful techniques.
The first tutorial will take you from a simple cube to a fully featured remote control. Janine shows you how to handle bevels, edge loops and
HyperNURBS to create a high quality, clean flowing mesh suitable
for almost any purpose.
An easier torch project is demonstrated by Matthew along with a whole host of technical modeling tips. These include
Booleans, Lofts, Extrudes and more; allowing you to use the right tool in the right place to achieve the best results.
Volume 4 - Lighting & Rendering:Volume 4 grants you access to three and a half hours of
professionally edited footage and numerous tutorials to teach you advanced techniques.
Departing from the large project style of previous
3D Fluff
DVDs, this hulking green disc contains a mountain of teaching which will help set you apart from everyone else. The tutorials give insight into the high-end techniques you can exploit
for your own use or take with you into studios.
Although most of the projects are aimed at pro users, enough guidance is given to ensure that nobody is left behind.
Volume 5 - Hair Styling:The Hair module is one of the easiest to use hair systems available on the
3D market, but knowing which buttons to press doesn't make you a hairdresser.
Volume 5 focusses on styling techniques, how to work effectively with materials and how to get nice clean renders which show real volume in the hair. In these tutorials we start right from the basics, so no prior knowledge of the Hair system is required to follow along.
Additionally you will find included some extra goodies with this download, such as our
3D Fluff TV episode about fur.
Volume 6 - Animation:Matthew starts off showing you how to model and texture up the objects needed whilst keeping their potential animation abilities in minutesd. Things are then handed over to Janine as she guides you through creating a pre-vis animation to plan things out, then how to use that guide to work on the final animation.
Timeline, Xpresso, F-Curves - you will find
all of the important tools covered. The
Mograph module is used to add finishing touches but is
not essential to finish the project.
More info: http://www.3dfluff.com/index.php?option=com_virtuemart&Itemid=87
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